Sizebox growth animation

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The MMD shaders have been deprecated since Sizebox 2.2 but have been left in the game for backwards compatibility as they have not caused any issues until now.įorce Sizebox to run under DirectX 11, OpenGL or Vulkan This is due to the model using a MMD shader and Sizebox running under DirectX 12. It's common for a model with one of these problems to have the other however, they are separate problems. This section will hopefully clear up any conflicting information. There's been some confusion over two 'bugs' introduced in Sizebox 3.02.

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